⌂ Overview
by Kolja Sam
~ if you can design one minute of fun gameplay you can stretch it indefinitely
— misquote of
‣ HALO
designer
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how to make the world a better place by building really good tools for learning﹖
~ games can be finite or infinite
~ to get your core gameplay, remove until the game is trivial and uninteresting, then reverse the last cut
‣ HALO
⁓ 1 hour of actual practice can feel very long